Tomorrow
Foundry
Young technology builders collaborating on physical and digital projects

National technology talent + innovation pipeline

Build the
future

Tomorrow Foundry gives young people ages 11 to 18 years of progressive, hands-on experience building technology, from a first project to real-world technical work.

We are not just teaching technology. We are building the next generation of technology talent.

The problem

Technology talent starts too late.

Most workforce programs begin when someone is already preparing to enter the workforce. Tomorrow Foundry starts years earlier.

The usual starting point

18+

Teach enough technology to help someone reach their next opportunity.

Tomorrow Foundry

Start at 11

Create years to explore, build, develop capability, and gain experience before workforce entry.

Give young people years, not weeks, to become technology builders.

Three technology tracks

Choose an entry point. Build a foundation.

Each track connects technology to a different kind of interest. The tracks are entry points, not permanent career silos.

01

Robotics & Physical Technology

Technology that moves, senses, responds, and interacts with the physical world.

RoboticsElectronicsSensorsMicrocontrollersAutomation
02

Digital Technology

Useful software, intelligent systems, and digital products built to solve real problems.

Software developmentAIAppsWeb developmentData
03

Creative Technology

Technology combined with creative disciplines to make new experiences, products, and ideas.

Fashion technologyWearablesGame technologyInteractive experiencesCreative coding

The track gets them interested. The skills stay with them.

Four developmental stages

A first project becomes years of building.

The work becomes more sophisticated as students grow. Interests can change without resetting the technical foundation.

01Ages 11 to 12

Explore

Could I be a technology creator?

02Ages 13 to 14

Build

I can actually make things.

03Ages 15 to 16

Develop

I can contribute to real technology work.

04Ages 17 to 18

Launch

I’m ready for what’s next.

Students build real things

Building is how capability becomes visible.

Students do not just learn about technology. They build with it. Projects can grow from small interactive experiments into applications, robots, games, wearables, intelligent systems, industry-connected work, and advanced capstones.

Students building a Smart Gear project

Project possibility · Creative Technology

Smart Gear

What if clothing could respond to movement, temperature, or the world around it?

WearablesSensorsDesignMicrocontrollers
Students building a Trail Tech project

Project possibility · Robotics & Physical Technology

Trail Tech

How might technology help people understand and protect outdoor places?

GPSDataSensorsMobile
Students building a Creative Machines project

Project possibility · Creative Technology

Creative Machines

Can a machine surprise us, move us, or invite us to play?

Interactive artHardwareCreative codingProduct design

Skills + portfolio

Evidence of what they can actually do.

We do not just give students a certificate. We help them build a body of work that can demonstrate technical ability, problem-solving, collaboration, and growth.

Transferable capabilities

ProgrammingSoftware developmentAIElectronicsSensorsPhysical computingDataAPIsProduct designTechnical problem-solvingPrototypingCollaborationDocumentationProject development

The journey

  1. 01Exposure
  2. 02Technical skills
  3. 03Years of building
  4. 04Portfolio + demonstrated ability
  5. 05Professional experience
  6. 06Technology career or innovation

Two possible pathways

One technical foundation. More than one future.

Launch does not define one version of success. Students can move toward the technology workforce, further learning, or innovation based on their goals.

Path 1

Technology Workforce

Use a technical foundation and portfolio to pursue work, experience, or further learning.

Path 2

Innovation & Entrepreneurship

For students who want to develop something of their own, innovation is one possible direction.

A national model

National consistency. Local possibility.

Tomorrow Foundry provides the core model, three-track framework, standards, instructor training, portfolio infrastructure, mentorship, and career connections. Local partners or Foundry Labs deliver experiences that respond to their students and communities.

01One shared developmental framework
02Projects adapted to local needs
03Offerings based on staffing and equipment
04National employer and mentor connections

What makes Tomorrow Foundry different

A pipeline built around time, practice, and proof.

Years, not weeks

Young people receive years of progressive development, not only short-term exposure.

Building, not just learning

Students demonstrate what they know by building increasingly sophisticated projects.

Three entry points

Physical, digital, and creative technology offer compelling ways into the field.

Transferable skills

Interests can change, but the technical foundation travels with the student.

Portfolio over certificate

Students can build evidence of their capabilities and explain how their work developed.

Workforce + innovation

The same foundation can lead to employment, further education, or entrepreneurship.

Build the pipeline earlier

Help give young people the skills to build.

Tomorrow Foundry is building a national technology talent and innovation pipeline. Join us in creating the time, projects, mentorship, and opportunities that capability requires.