Tomorrow
Foundry

The Model

Help give young people the skills to build.

Three ways into technology. Four stages of development. One progressive journey from a first project to demonstrated technical ability.

Three technology tracks

The interest opens the door.

Students choose a technology track that matches what interests them now. They are not choosing a permanent career at age 11. Each track builds transferable technical skills that can travel into many futures.

01

Robotics & Physical Technology

Technology that moves, senses, responds, and interacts with the physical world.

Students may explore

  • Robotics
  • Electronics
  • Sensors
  • Microcontrollers
  • Automation
  • IoT
  • Physical computing
02

Digital Technology

Useful software, intelligent systems, and digital products built to solve real problems.

Students may explore

  • Software development
  • AI
  • Apps
  • Web development
  • Data
  • APIs
  • Games
  • Digital products
03

Creative Technology

Technology combined with creative disciplines to make new experiences, products, and ideas.

Students may explore

  • Fashion technology
  • Wearables
  • Game technology
  • Interactive experiences
  • Creative coding
  • Digital media
  • Interactive art
  • Product design
The tracks are the entry point. The technical foundation travels with them.

Four developmental stages

Explore. Build. Develop. Launch.

Every stage has a different purpose. Together, they create years of progressive, hands-on technology experience.

01

Ages 11 to 12

Explore

Could I be a technology creator?

Explore technology, experiment, build small projects, and discover what sparks technical curiosity. The goal is interest, confidence, creativity, and a foundation for what comes next.

  • Explore technology
  • Build small projects
  • Develop confidence
  • Discover interests
02

Ages 13 to 14

Build

I can actually make things.

Build increasingly sophisticated projects, learn programming and technical concepts, collaborate, solve problems, and begin a body of work.

  • Deepen technical skills
  • Work collaboratively
  • Solve problems
  • Start a body of work
03

Ages 15 to 16

Develop

I can contribute to real technology work.

Take on substantial projects with professional tools, team practices, documentation, feedback, and increasingly complex technical challenges.

  • Use professional tools
  • Document the work
  • Meet professional feedback
  • Build a portfolio
04

Ages 17 to 18

Launch

I’m ready for what’s next.

Move toward the broader technology ecosystem with a technical foundation, a demonstrable body of work, and more than one possible next step.

  • Internships or apprenticeships
  • Employment or further education
  • Product development
  • Entrepreneurship support

The core journey

Time turns exposure into proof.

A student’s projects, judgment, and confidence develop together. The progression is deliberate, but no two portfolios need to look the same.

  1. 01Exposure
  2. 02Technical skills
  3. 03Years of building
  4. 04Portfolio + demonstrated ability
  5. 05Professional experience
  6. 06Technology career or innovation

Portfolio over certificate

Show what you can do.

A portfolio can make years of work visible. It shows not only a finished result, but how a student thinks, collaborates, documents, tests, and improves.

A student’s portfolio may include different evidence depending on their age, track, projects, and opportunities.

Projects
Technical documentation
GitHub or equivalent work
Team projects
Advanced projects
Industry challenges
Capstone projects
Demonstrations
Reflections and project history

Two pathways

The same foundation can open different doors.

Entrepreneurship is an option, not an expectation. Students choose what is right for them, including employment, further education, or creating something of their own.

01

Technology Workforce

Use a technical foundation and portfolio to pursue work, experience, or further learning.

  • Technology employment
  • Internships
  • Apprenticeships
  • Further education
  • Technical training
  • Employer opportunities
02

Innovation & Entrepreneurship

For students who want to develop something of their own, innovation is one possible direction.

  • Product development
  • Entrepreneurship programs
  • Startup support
  • Accelerators
  • Founder mentorship
  • University partnerships
  • Eventually, investment

The national model

A shared framework, delivered locally.

Tomorrow Foundry creates consistency across the model. Local partner organizations or Foundry Labs adapt projects and implementation to their students, staffing, equipment, and community needs.

01

Core program model

02

Three-track curriculum framework

03

Developmental progression

04

Learning standards

05

Project framework

06

Technology standards

07

Instructor training

08

Assessment

09

Student portfolio infrastructure

10

Employer partnerships

11

National mentorship

12

Career connections

Every location does not need to offer every possible project. The three-track framework maintains a common developmental standard while leaving room for local strengths.

The long-term objective

Expand who gets to become a technology creator, founder, and owner.

The theory of change is simple: earlier access, years of building, and visible proof of ability can create more routes into technology work and innovation. That is the future Tomorrow Foundry is being built to pursue.

Build the pipeline earlier

Help give young people the skills to build.

Tomorrow Foundry is building a national technology talent and innovation pipeline. Join us in creating the time, projects, mentorship, and opportunities that capability requires.